Tartarus Protocol
*!The game may take a small amount of time to load up!*
You are piloting an old mech called Atlas while under siege by waves of enemy drones. Your goal is to maintain your mech while under fire, by repairing different malfunctions.
Interactables - Barrel, Valve, Hatch Handle, Fire Extinguisher, Gate Lever Switch, Smokescreen (X key)
Mechanics - barrel overheat - if the barrel overheats it has a chance to explode and will need to be replaced by going outside the cocking and grabbing a spare one from the barrel bag located on the back
Different malfunctions can happen and will mainly impact your vision through the mech's built in display.
Controls
W A S D - move
Space - Jump
Shift - Sprint
E - Interact
G - Drop
X -Smokescreen
Right Mouse Button - Shoot/Use Extinguisher
You can climb the ladder on the side of the Mech's leg to get up on the main cockpit platform
For more details and a visual guide refer to the Design Document below
GDD: https://docs.google.com/document/d/1VAwo9GVZjvXNHDzuwhPqZd0CHa9D1jTYgH8GiLo71Dw/edit?usp=sharing
All assets and features were made by us
Ivan the Stronk (Raum) - Design, Particles, Models, Textures, and Visual/Art stuff in general
Bogo - grueling code, in engine animations, cutscenes and everything Unity related
Alex Goold-Wilding - Sounds
Published | 8 hours ago |
Status | Prototype |
Platforms | HTML5 |
Authors | Bogo, Ivan_the_Stronk |
Genre | Shooter, Interactive Fiction |
Made with | Unity |
Tags | Experimental, FPS, Indie, Shoot 'Em Up |
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